As the lead programming TA at CG Spectrum, I decided to implement what I called Game Mechanic Challenges. This was the second challenge I created, and since it released in December, I wanted to make it Christmas themed. Using a Christmas pack from the UE4 marketplace, I created the game as seen in the following video:
I was responsible for all the level design, lighting, and gameplay programming seen in the video. I also mixed audio together to create the various SFX and ambient sounds. Music is Magical Christmas by GWriterStudio.