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About me


Ever since I was young I had a strong passion for storytelling. I would draw little comic strips, create characters with 25¢ vending machine ninjas, or build worlds with Legos and blocks. That passion has followed me into my adult years.

Throughout my career, I have been involved in many creative projects. Some of which I began myself leading teams towards a goal, others working for major studios on the next big release. There wasn’t a single area of entertainment production that I wasn’t interested in. As a result I learned a wide variety of skillsets and became a swiss army knife of entertainment production. I have the trained eye for art as well as a technical background in programming, which allows me to effectively communicate with almost any department.

Now, even with over a decade of experience under my belt, my thirst for exploring various areas of production still continues to this day. I’m am currently a Gameplay Programmer at New World Interactive working on an unannounced game.


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past experience

I have worked for a variety of studios both client driven and major production studios. The types of projects I’ve worked on range from AAA video games, 3D/2D animations, VR experiences, and mobile applications.

I have also lead three of my own projects, all of which had volunteer teams of over 50 people. These projects were a 3D Superman animated fan film, Superman: Origins, a 2D animated series pitch, Lost Kings: The Animated Series, and an indie video game title, Deifos: Warriors of the Gods.

little grim entertainment

Founder/Owner from 2019 – Present

900lbs of creative

Interactive/Animation Producer from 2019 – 2020

groove jones

Contract Interactive Producer 2018 – 2019


Contract Producer 2018 – 2018

escalation studios

Lead QA Tester 2017 – 2018

reel fx animation

QA Manager/Production Assistant 2015 – 2017

bottle rocket apps

Lead QA Test 2012 – 2014

gearbox software

QA Tester 2010-2012

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